Table of Contents
Let’s begin with Missed Vessel of Hatred Opportunity: Mercenaries. Currently, they are glorified statues with worse AI than D2’s Act 2 hirelings. Blizzard’s survey suggests a revolution in sight: Imagine your Spiritborn’s glaive strike triggering a cascade of frost novas or poison clouds when your Mercenary slams the ground, comboing at skill level 10. This isn’t just “extra DPS” – it’s build-definin,g game-changing synergistic mechanics. Dream outcome? Gear slots for Mercs (RIP my hoarded Ancestrals) and scalable AI that allows them to solo junk fights and level up trash. Make them matter, Blizzard.
Set Items are Back. Goodbye to “One-Route” Builds
Diablo 4’s initial rejection of Set Items was bold—”We don’t want to force players down one road,” said Lead Class Designer Adam Jackson. The survey confirms Set Bonuses will be returning as “an avenue for character builds” through socketable key passives. As a min-maxer, this is cautiously hyped news. If sets are modular (2-4 piece bonuses and not 6-piece straitjackets) and allow janky off-meta build enablement (Burning Wall Sorc copium), this could be massive. No more Barbarians all wearing the same three Diablo 4 Uniques.
Kanai’s Cube 2.0: The Horadric Power Source
This is the leak that made me yell. The survey teases a ‘New Power Source’ allowing players to ‘apply an Aspect without wearing it,’ 1015. In other words, Diablo 3’s Kanai’s Cube is back—and just in time. Druids, no more praying for Tempest Roar. Imagine slotting Vasily’s Prayer and Mad Wolf’s Glee simultaneously. This is build freedom. My plea to Blizzard: Bake this into the core game; don’t make it a seasonal gimmick.
Tower of Truth & Endless Waves: Transform Grinds Into Enjoyable Activities
The Tower of Truth’s Strata progression system sounds engaging; advancing through weekly floors with increasing difficulty, scaling modifiers, and special challenge rooms 10-15. However, “rewards based on progress” rekindles Balath run PTSD. The same applies to Endless Monster Waves: will this be Infernal Hordes 2.0, or will it offer something new? As a dad-gamer, I implore: Don’t tether power to daily logins. Allow weekend bingeing.
Crafting Revolution: Target Farming & Pain Removal
Diablo 4’s ‘enchantment’ system is akin to a slot machine. The survey’s Activity Playlist and Reward Selection offer a solution: “Choose to farm Helltide materials or Nightmare Dungeon gold” 10. Finally, agency. Dungeon Customization 15 (hand-pick affixes/rewards) combined with this might help us escape the “salvage 99% of loot” loop. My feedback: Allow crafting specific affixes with excess D4 gold—no more 50-roll dry spell curses.
Gold Matters: The Economy You’ve Ignored
Currently regarding Diablo 4 gold, it serves no purpose post 1 million. However, with set items, mercenary gearing, and hopefully meaningful crafting on the horizon, it makes sense to buy Diablo 4 gold at Aoeah.com. Here’s a pro tip for gold farming:
- Infernal Hordes (exchange excess Aether) 12
- Selling Ancestrals (1M+ per stash tab)
- Apparition Incursions (new S8 events)